By venksster in concept
no we haven’t fallen off the face of the earth. the last thirteen months have been quite grueling but a LOT of fun! i should’ve blogged more often but i guess i just didn’t have the time, emotionally, to get a zoomed-out perspective of things.
a quick recap…
todd finished designing the front end stuff by mid february ‘09. it took us about half a month to officially wrap up the project with him and complete the knowledge transfer. in the meanwhile, we were about 35% into the server-side code. we were looking good, or so we thought.
another month passed by. it was april. as we sat to integrate the frontend with our code and play around with it, we realized that something was amiss. it wasn’t anything to do with todd; he’d done a fantastic job with the spec and our directions but we didn’t quite get it right. we just didn’t hit the mark. it didn’t cater to the kind of audience we were looking to target. it was getting into a certain photo-sharing mode rather than a photography critique and feedback platform. we couldn’t put our finger on it but we knew we had screwed up.
i decided to play around and change one page. i started off with a darker theme. one page led to another page, to another page, the navigation and before i knew it, i was pretty much redoing everything from scratch barring a few sections. and i started having fun doing it so i just went with the flow. it was many many months before something stable could emerge. in the meanwhile, pg worked on getting the uploads and the crop working and we were back on track.
yet, there were so many moving parts that there seemed no end to this. we could only work about two hours on weekdays and two days on the weekend. it was a slow process. by october, i realized that there is indeed no end to this. we could either go on forever or set ourselves a hard date. we decided that we HAD to release in december. it doesn’t matter if it was an alpha build. something, anything! and i think we will stick to that.
the plan is to release an alpha build sometime next month, technically in 2009 and take it from there.
expect more details about the app and some screenshots in my next post!
By venksster in case study, concept
it has provision for ‘comments’ at the bottom. typical feedback include ‘nice pic’, ‘amazing’, ‘lovely DoF’, amongst other trite comments. Now, mind you, I am not criticizing flickr. They provide exactly what they promise and I love them. they don’t provide any rating schemes. I guess they don’t want your new year booze party pic rated higher than a pic of you with your grandparents. Its apples and oranges. rating one over the other doesn’t make sense.
they have ‘comments’ too. But they also have an ‘appreciate’ button with an obvious use case: it let’s you know how many artists liked your artwork. However, that doesn’t tell you anything about how you could do better. Again, behance is awesome with respect to what it promises: market yourself to the high paying discerning audience. And it does this very well.
i have to say I’m a bit confused about their mission statement. what exactly is it that they wish to do? there are so many options from jobs to shops to education. its quite overwhelming. whatever it be, it also contains the ‘comments’ section. however, it does have a binary rating scheme of like/dislike. so it tells you that your artwork is disliked. so far so good. but it doesn’t tell you why, or what you could’ve done better.
deviantArt and others:
they fall in more or less one of the above templates.
So right now,
atmost, an artist would know that people are not necessrily crazy about a particular artwork of his/hers; but s/he wouldn’t really know why, unless they leave him some meaningful comments.